Drinking 18+
Drinking game cards
Every card that turns a music game into a drinking game.
100 assignments
Everyone drinks except you.
Count to twenty as a group without two people speaking at once. Fail, everyone drinks.
Pass this card to anyone. They must do the next drinking card twice.
A drinking card looks identical to every other card in the deck. Nobody sees it coming. Somebody scans, expects a song, and instead the phone hands out a rule, a countdown or a bottle spin. That surprise is the whole point, and it is why these work better than a printed drinking game where you can read the next card over someone shoulder.
The hundred assignments here are not a hundred ways to say drink. Roughly a quarter are straight sips and shots. The rest are rules that run for the whole night, group games like waterfall and never have I ever, races against a countdown, and bets where a card is on the line instead of a drink. A drinking night that is only sips gets boring by card twenty.
Every single one can be refused. The phone always shows a pass option, and the drinking assignments carry a non-alcoholic way out, because somebody driving home should still be able to play the same deck as everyone else.
How the drinking cards work
- 01 Shuffle them into your deck. The QR side is identical, so a drinking card is invisible until it is scanned.
- 02 Scan as normal. Instead of a song, the phone reads out the rule and runs any countdown or bottle spin it needs.
- 03 Resolve it, then draw again. A party card has no year, so it is not your turn used up.
All 100 drinking assignments
Read every one before you buy. Vote them up or down and the weakest get cut in the next content review.
- 001 Take five sips.
- 002 Down two beers. Or take one sip and tell the room, out loud, that you could not manage it.
- 003 Finish your drink.
- 004 Everyone drinks except you.
- 005 Everyone drinks except the player in last place.
- 006 The player on your left drinks double.
- 007 Drink for every card you have.
- 008 Drink for every card you do not have, up to five.
- 009 Whoever is winning drinks. Whoever is losing drinks twice.
- 010 Everyone raises a toast to you, then drinks.
- 011 Say a year for the next song before it is flipped. One sip for every year you are off, up to twenty.
- 012 Everyone born before 1995 drinks.
- 013 Everyone wearing black drinks.
- 014 Everyone who has been to a festival this year drinks.
- 015 Everyone with a full drink finishes it.
- 016 Take a shot. Refuse and you take a sip, then hand a card to the player on your left.
- 017 Choose two players. They drink together.
- 018 Everyone who knows the last song drinks.
- 019 Down whatever is in front of the player on your left. Do not ask what is in it first.
- 020 Two minutes. Every sip is one free card off the deck, up to three. Sip again after that and you put two back.
- 021 Everyone drinks. No exceptions, no reason.
- 022 Take three sips, then pass this card to anyone. They take three too.
- 023 You must say cheers before every sip until your next turn. Forget once and finish the glass.
- 024 Everyone with more cards than you drinks.
- 025 Everyone with fewer cards than you drinks twice.
- 026 Make a rule. Anyone who breaks it drinks.
- 027 Thumb master until your next turn. Last to copy you drinks.
- 028 Pick a drinking buddy. They drink whenever you do, for the rest of the game.
- 029 You may not swear until your next turn. Break it and drink.
- 030 Nobody may use first names until your next turn. Slip and drink.
- 031 Nobody may point until your next turn. Slip and drink.
- 032 Everyone must drink with their non-dominant hand from now on.
- 033 You are the bartender. Nobody drinks without your permission until your next turn.
- 034 Pass your drink to the left for one round.
- 035 Everyone swaps drinks with the player opposite.
- 036 You may not put your drink down until your next turn.
- 037 Everyone finishes their drink. Last one done makes the next round for the table.
- 038 Appoint a judge. They decide who drinks for the next three rounds.
- 039 From now on, everyone drinks when a song from the eighties plays.
- 040 Pick a player. You two must drink at exactly the same time, every time.
- 041 Nobody may say the name of any artist until your next turn.
- 042 Hold your drink above your head until your next turn. Put it down and finish it.
- 043 Start a rule that ends when someone finishes their drink.
- 044 You are exempt from the next three drinking cards. Announce it smugly.
- 045 Waterfall. You start, nobody stops before you do.
- 046 Never have I ever. You go first. Everyone who has, drinks.
- 047 Categories. Name one, go round, first to fail drinks.
- 048 Truth or drink. The group asks, you answer or drink.
- 049 Two truths one lie. Anyone who guesses wrong drinks.
- 050 Everyone says a number at once. Any two that match, both drink.
- 051 Count to twenty as a group without two people speaking at once. Fail, everyone drinks.
- 052 Rhyme chain. Say a word, go round, first to fail drinks.
- 053 Everyone raises a finger for something they have never done. Last one up drinks.
- 054 Fingers on the table. Anyone slower than you drinks.
- 055 Paranoia. Whisper a question to your left, they answer out loud. To hear the question, they drink.
- 056 Everyone guesses your favourite drink. Wrong guessers drink.
- 057 The group nominates who drinks. You may veto once.
- 058 Everyone shares their worst hangover story. The group votes worst, everyone else drinks.
- 059 Beer mat flip. Fail and drink. Land it and pick who does.
- 060 Say an artist. Go round. First to repeat or blank drinks.
- 061 Spin the bottle. You and whoever it points at finish your drinks together, arms linked.
- 062 Point at the player you would share your last drink with. Anyone unpicked drinks.
- 063 Guess the year of the next song. Everyone further off than you drinks.
- 064 Ten seconds. Name three cocktails or drink.
- 065 Fifteen seconds. Finish whatever is left in your glass.
- 066 Ten seconds to find someone to drink with you.
- 067 Twenty seconds to name a drink for every letter in "party". Every letter you miss is a sip.
- 068 Five seconds. Say something true about yourself or drink.
- 069 Ten seconds of silence. Whoever speaks first drinks.
- 070 Fifteen seconds to convince someone to drink for you.
- 071 Ten seconds to name every drink on the table. Take a sip from every one you miss.
- 072 Race the player on your right to the bottom of your glass. The loser takes three more sips.
- 073 Ten seconds. However many drinks you name, the player on your left takes that many sips.
- 074 Thirty seconds to make a toast. If nobody cheers, you drink.
- 075 Ten seconds to swap drinks with someone without them noticing.
- 076 Countdown from ten. Everyone still holding a drink at zero drinks.
- 077 Fifteen seconds. Make a drink for the player on your right out of whatever is on the table. They must try it.
- 078 Ten seconds. Do a shot, or lose two cards.
- 079 Spin the bottle. Whoever it points at drinks.
- 080 Spin the bottle. Whoever it points at picks who drinks.
- 081 Spin the bottle twice. Those two drink together.
- 082 Only you see this. Drink secretly. If anyone catches you, they take a card.
- 083 Secretly pick a player. The next three times they drink, take a free card. If they work out it is them, hand those cards to them.
- 084 Read this alone: fake a sip. If nobody calls it, take a free card.
- 085 Wager a card. Guess if the next song is pre-2000. Wrong, drink and lose it.
- 086 Drink twice, or hand a card to whoever has the most.
- 087 Everyone drinks, or you lose three cards. Group decides.
- 088 Take a card from anyone willing to drink for it.
- 089 Offer a drink to any player. If they accept, take one of their cards.
- 090 Sell one of your cards to any player. They pay two sips for it.
- 091 Bomb: everyone drinks and you lose a card.
- 092 Bomb. Finish your drink and skip your next turn. Yes, that was your turn.
- 093 Free round. Nobody drinks. Take a card for the mercy.
- 094 Immunity: you skip the next drinking card. Show this to the group.
- 095 Pass this card to anyone. They must do the next drinking card twice.
- 096 Everyone puts a card in the middle. First to finish their drink takes them all.
- 097 You decide: everyone drinks, or everyone loses a card.
- 098 Forbidden word: name a word. Anyone who says it drinks for the rest of the game.
- 099 Most likely to. Name a topic, everyone points on three. Most fingers drinks.
- 100 Drink one sip, or give away a card. Say your choice out loud.
Write one yourself
Good ones get added to the deck. Nothing goes live until we have read it.
FAQ
- Do I need alcohol to play these?
- No. Every drinking assignment has a stated alternative, and if you tell the app the table is not drinking, it never deals them at all.
- How many drinking cards do I get?
- You choose 5, 10 or 20 percent extra cards on top of your pack. On a 200 card pack that is 10, 20 or 40 extra cards.
- Can I mix drinking cards with the other categories?
- Yes. Bonus cards on a normal pack let the group pick which categories are in play, per party, without reprinting anything.
- Is the same card the same every time?
- No. The assignment is drawn on the phone when you scan, so one physical deck plays differently every night.